package com.hungtrung.entity;

import com.badlogic.gdx.math.Vector2;
import com.hungtrung.game.TextureManager;

public class Trung extends TrungChatThai{
	public Trung(){}
	
	public Trung(Vector2 pos, Vector2 direction) {
		super(TextureManager.TRUNG, pos, direction);	
	}	
	
	
}
